Virtual Animations
Mostrando 1-6 de 6 artigos, teses e dissertações.
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1. Openmocap: uma aplicação de código livre para a captura óptica de movimento
Nowadays motion capture is a valuable technique for virtual character animation in digital movies and games due to the high degree of realism that can be achieved. Unfortunately, most of the systems currently available to perform that task are expensive and proprietary. In this work, an open source application for optical motion capture is developed based on
Publicado em: 2009
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2. O Uso de Apresentações em Slides e de um Ambiente Virtual de Aprendizagem na Perspectiva de Promoção da Aprendizagem Significativa de Conteúdos de Colisões em Nível de Ensino Médio
This paper is about the construction and application of an instructional material, which approaches the collision topic, elaborated in order to make possible the process of meaningful learning, using the new information and communication technologies. This material was applied in a high schools first grade class, in the beginning of the second semester of th
Publicado em: 2007
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3. Creativity in action: Scripts of virtual animations elaborated by students of high school in Physics / Criatividade em ação: roteiros de animações virtuais elaborados por alunos de ensino médio em física
Este trabalho tem como objetivo principal apresentar critérios norteadores de escrita criativa em roteiros de animações virtuais. Através de pesquisa bibliográfica e documental se buscou sistematizar conhecimentos referentes à criatividade no âmbito escolar e mais especificamente, no âmbito das ciências, com recorte para o caso de roteiros elaborado
Publicado em: 2007
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4. A DATA MODEL FOR EXPLORATION OF TEMPORAL VIRTUAL REALITY GEOGRAPHIC INFORMATION SYSTEMS
Geographic information systems deal with the exploration, analysis, and presentation of geo-referenced data. Virtual reality is a type of human-computer interface that comes close to the way people perceive information in the real world. Thus, virtual reality environments become the natural paradigm for extending and enhancing the presentational and explorat
Publicado em: 2004
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5. Novas tecnologias de informação e comunicação no ensino-aprendizagem de conforto luminoso em arquitetura e urbanismo
Students of courses of graduation in Architecture and Urbanism, under influence of the new technologies s resources, have changed, each time more, its passive position and becoming participant elements in the construction of its proper knowledge. The long-distance education, stimulated by the Internet, starts to gain educational space as alternative of quali
Publicado em: 2004
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6. Desenvolvimento de um ambiente para construção de animações interativas : combinando VRML e Java
The deveIopment of an environment for interactive animations building is the subject of this thesis. This environment allows that, in an easy way and with simpIe information, an animation is created including a kind of movement and user s interaction capacity. lnteractive animations are defined for having their behaviour controlled by user s actions. The ani
Publicado em: 1998