Virtual Interface Architecture
Mostrando 1-12 de 18 artigos, teses e dissertações.
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1. Mobile Augmented Reality enhances indoor navigation for wheelchair users
Introduction: Individuals with mobility impairments associated with lower limb disabilities often face enormous challenges to participate in routine activities and to move around various environments. For many, the use of wheelchairs is paramount to provide mobility and social inclusion. Nevertheless, they still face a number of challenges to properly functi
Res. Biomed. Eng.. Publicado em: 24/05/2016
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2. Bibliotecas Digitais: modelo metodológico para avaliação de usabilidade
It aims to analyze and develop methodology for evaluation of digital libraries with a focus on usability. This study discusses aspects of the evaluation of digital libraries, considered as information devices that assist in the democratization of information mediated by technologies. Such libraries can be understood as environments for organization, storage,
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 03/05/2012
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3. AMBIENTES VIRTUAIS DE APRENDIZAGEM ANÁLISE DAS ARQUITETURAS PEDAGÓGICAS DO CURSO DE BACHARELADO EM ADMINISTRAÇÃO PÚBLICA DO CESAD/UFS. / VIRTUAL LEARNING ENVIRONMENTS REVIEW OF EDUCATIONAL COURSE OF ARCHITECTURES BACHELOR OF PUBLIC ADMINISTRATION IN CESAD / UFS.
A crescente utilização de softwares educacionais no processo de ensino e de aprendizagem entre sujeitos geograficamente dispersos na sociedade contemporânea é uma preocupação emergente nos estudos de pesquisadores da área de Educação a Distância (EaD). A Educação Online utiliza as Tecnologias de Informação e Comunicação (TIC) para operacional
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 16/03/2012
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4. Integrating mixed-reality remote experiments into virtual learning environments using interchangeable components
This paper presents a proposal to integrate mixedreality remote experiments into virtual learning environments (VLEs) using the concept of interchangeable components, which can represent either real or virtual devices or software in industrial automation systems. Combinations of real and virtual technical plants and automation systems are used in different l
Publicado em: 2011
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5. A territorialidade e a dimensão participativa na ciberdemocracia: o caso do Fórum Social Mundial
The purpose of this dissertation is to discuss the relationship with the territorial dimension of participatory democracy in the context of digital society, from ideas and thoughts that involve two conceptual dimensions: technological and digital planning. For this, he parted from the premise that democratic participation has always been directly linked to t
Publicado em: 2010
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6. Robot ARena: an infrastructure for game development with spatial augmented reality. / Robot ARena: uma infra-estrutura para o desenvolvimento de jogos com realidade aumentada espacial.
Nowadays Electronic Games have a great importance in the economic sector, in computing and in academic research, not limited only to entertainment applications. In the search for innovation in gameplay and in the interactive interfaces of electronic games, Augmented Reality is one of the new frontiers to be explored. This work presents the research, developm
Publicado em: 2008
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7. Um servidor de dados multimÃdia para sistemas virtuais de ensino
The biggest differential of the most sophisticated LMS (Learning Management System) is that they provide a greater and better proximity and facility of understanding the managed and available content to the student or apprentice. For this, the use of multimedia resources such as audio, images, videos and virtual reality objects, inserted in the content that
Publicado em: 2008
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8. A methodology for development augmented reality applications using mobile phones and sensors devices. / Uma metodologia para o desenvolvimento de aplicações de realidade aumentada em telefones celulares utilizando dispositivos sensores.
Handheld Augmented Reality or Handheld AR is the implementation of Augmented Reality (AR) systems into handheld devices. Handheld AR applications use the handheld devices camera to recognize markers (inserted into the environment). This process enables data entry into AR system. The response generated for these applications are presented as virtual images (3
Publicado em: 2008
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9. Uma interface grÃfica com o usuÃrio de apoio ao software ARToolKit / A graphic interface with the user of support to the software ARToolKit
In these days, the Virtual and Augmented Reality have outstanding due their countless applications in varied fields. Areas as education, industry, architecture, engineering and entertainment are the most beneficiaries. In particular, the area of Augmented Reality allows the information visualization in a natural form, due from the characteristic of mixing th
Publicado em: 2007
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10. Laboratório remoto baseado em software livre para realização de experimentos didáticos. / Remote laboratory based on open source software to perform educational experiments.
This work presents the development of a data acquisition system to control experiments in measurement instruments through GPIB interface. The system created is intended to be applied for educational purposes, thus it was integrated to an online learning environment, enabling remote access to real instruments, to be used in e-learning courses. It was used an
Publicado em: 2007
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11. Uma solução peer-to-peer para o gerenciamento da distribuição de dados baseada na arquitetura de alto nível HLA
Distributed and parallel simulations can be used to create virtual collaborative environments that involve human beings in applications of training, entertainment, etc. The High Level Architecture - HLA, developed by the Defense Modeling and Simulation Office (DMSO) of the North American Department of Defense - DoD and adopted by IEEE for modeling and simula
Publicado em: 2007
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12. Architecture and communication: improving ergonomics effectiveness in corporative videoconferencing meetings. / Arquitetura e comunicação: proposta para o aprimoramento de aspectos ergonômicos de reuniões por videoconferência em ambientes empresariais
In contemporary time, distant communication has been an important tool for business development, since it permits people from all over the world to meet quickly by using telematic technologies. Videoconference has been used as an ordinary tool for that purpose, which provides the sharing of audio, video and computer information. Unfortunately, videoconferenc
Publicado em: 2006