Interactive Electronic Media
Mostrando 1-9 de 9 artigos, teses e dissertações.
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1. Arte/Arquitetura/Design: tecnologias atuais nas estações do metrô de São Paulo / Art/Architecture/Design: current technologies in the metro of São Paulo
This thesis investigates the art in the stations of the Metro Company of São Paulo and assesses the possibilities of using current technologies and their constraints, in proposals for permanent and temporary environmental intervention in the public space in question. Beginning with a conceptual, historical and technical repertoire, surveys in the field and
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 22/11/2012
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2. A GERAÇÃO Y E A PUBLICIDADE NA MÍDIA IMPRESSA REVISTA: UMA CONEXÃO POSSÍVEL
The connection established between the advertisements in the print magazine and the youth of so-called Generation Y is the main focus of this work. These young people, born between 1980 and mid-90s, in the twentieth century, developed together with the new communication technologies have grown up with a computer connected to the Internet world with your mobi
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 07/12/2011
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3. Teleducação interativa no transtorno fonológico: desempenho de alunos com e sem a utilização de uma mídia eletrônica / Interactive tele-education in phonological disorder: students performance with and without the utilization of an electronic media
A criação de novas estratégias educacionais baseadas na tecnologia é o que consiste a Teleducação Interativa. Os recursos são diversos, reunindo o uso de objetos de aprendizagem, videoconferência e sistemas baseados em internet. O objetivo deste trabalho consistiu na aplicação e análise de um modelo de EaD na área de Linguagem Infantil, especific
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 26/05/2011
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4. Gamearte
This dissertation is the result of practical-theoretical studies in the area of art and technology and focuses mainly Gameart, an artistic movement that is characterized by the fusion of videogame with the art in order to promote a poetic interactive between the public and the work, to show it as one of the artistic expression that stands out most in Cyberar
Publicado em: 2009
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5. Ecossistemas digitais de aprendizagem: autoria, colaboração, imersão e mobilidade. / Digital learning ecosystems: authoring, collaboration, immersion and mobility.
A rápida evolução e a ampla disseminação de tecnologias digitais estão mudando o contexto e o perfil dos aprendizes que hoje circulam naturalmente entre espaços físicos, espaços virtuais e espaços sociais diferentes, aprendendo em contextos formais e informais. Paradigmas educacionais atuais defendem a aprendizagem centrada no aprendiz que constró
Publicado em: 2008
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6. ELECTROLUDIC IMAGETICS: THE DIALOGIC VISUALITY IN ELECTRONIC GAMES MULTIVERSE / IMAGÉTICA ELETROLÚDICA: A VISUALIDADE DIALÓGICA NO MULTIVERSO DOS JOGOS ELETRÔNICOS
Modernity provides us with new and curious ways to express knowledge and culture. Amongst the media that advance into the future, we perceive electronic games as heralds of a new dialogic process, based on technological, transgenerational, interactive, dynamic and mainly entertaining use of our image production system. This dissertation analyzes the electron
Publicado em: 2007
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7. A formação superior de professores atraves de midias interativas
The present study focuses on the didactical and theoretical assumptions of initial higher education of teachers, carried out by Curso Normal Superior with Interactive Media (Higher Education Courses with Interactive Media), a partnership between Brazil Electronic University and Ponta Grossa State University, authorized by MEC as an open university course. Th
Publicado em: 2005
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8. Imagem mundo : a valorização da linguagem imagetica na comunicação publicitaria global atraves das novas tecnologias / World image : the valurization of image language in the worldwide publicity communication through of new technologies
According to the technological development, the communication in the contemporary era is changing quickly, becoming instantaneous, international, segmented and interactive. The diffusion of a lower global culture is spread through the mass medias, mainly by entertainment industry and advertising. This idea is based on human value mainly as a consumer and it
Publicado em: 2005
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9. Arquitetura e as tecnologias de informação : da revolução industrial a revolução digital
In this work I intend to discuss the interactions between technological advances and the conception of architectural objects from Industrial to Digital Revolution. Industrial Technologies: Mechanic industrial revolution was the motricity force to the social and spatial transformations of the cities, sinoe the use and development of new materials; still the c
Publicado em: 1997