Game Of Poetics
Mostrando 1-10 de 10 artigos, teses e dissertações.
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1. A Voz e o Campo de Visão / The Voice and the Field of Vision
This research focuses on studying the actors voice in the improvisational game developed by PhD. Marcelo Lazzaratto called Field of Vision, which has only one rule in its dynamics: follow any movement that appears on the field of vision of the actor. As the Field of Vision is a very simple and vast game, many aspects that make up the voice of the actor in fi
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 21/08/2012
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2. Interfaces gráficas, sites sociais e encantamento: proposta para implementação de jogo eletrônico a partir do site Twitter / Graphical interfaces, social networking sites and enchantment: proposition for implementation of electronic game from Twitter
Partindo da análise conceitual das Interfaces Gráficas Computacionais (GUI), tendo em vista as questões ligadas às visualidades e tomando por referência o arcabouço conceitual encontrado na Poética, de Aristóteles, a presente pesquisa busca, inicialmente, identificar elementos que se conformam nessas interfaces e que favoreçam experiência prazerosa
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 15/12/2010
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3. Imagens Técnicas e o Ensino de Arte Um Jogo Antropofágico / Teaching Techniques and Images of Art - A Game Antropofágico
O projeto de pesquisa intitulado Imagens Técnicas e o Ensino de Arte Um Jogo Antropofágico constitui-se em uma narrativa cuja construção foi motivada pela busca de possíveis respostas para a seguinte questão: Como transformar olhares por meio da construção de imagens técnicas. Para tanto, o contexto dessa pesquisa abrangeu os estudos do filósofo Vi
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 25/03/2010
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4. Imagens Técnicas e o Ensino de Arte Um Jogo Antropofágico / Teaching Techniques and Images of Art - A Game Antropofágico
The research project titled Technical Images and the Teaching Art A Anthropophagic Game is a narrative whose construction was motivated by the search for possible answers to the following question: How to turn glances through the construction of technical images? For this purpose, the context of this research involved the study of the philosopher Vilém Flus
Publicado em: 2010
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5. Interfaces gráficas, sites sociais e encantamento: proposta para implementação de jogo eletrônico a partir do site Twitter / Graphical interfaces, social networking sites and enchantment: proposition for implementation of electronic game from Twitter
Partindo da análise conceitual das Interfaces Gráficas Computacionais (GUI), tendo em vista as questões ligadas às visualidades e tomando por referência o arcabouço conceitual encontrado na Poética, de Aristóteles, a presente pesquisa busca, inicialmente, identificar elementos que se conformam nessas interfaces e que favoreçam experiência prazerosa
Publicado em: 2010
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6. No limiar da visão: a poética do sublime em Edmund Burke / On the Verge of Vision: Edmund Burkes poetics of the sublime
This dissertation aims to make a discussion on how Edmund Burkes A Philosophical Enquiry into the Origins of our Ideas of the Sublime and Beautiful introduces a new sense of the sublime, distinct from the one conceived by classical poetics and rhetoric, due to its opposition to the paradigm of clarity and pleasure. Once Burke portrays the sublime experience
Publicado em: 2010
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7. Meanings of life and death for children with experience of homelessness: a social poetics / Sentidos de vida e morte para meninos com experiÃncia de moradia de rua: uma pesquisa sociopoÃtica
Brazil is a country marked by violence. It has victimized a large population, particularly young age of 19, mostly black and poor. Many of these young people are on the streets in pursuit of their own living and family, while building their own way of existence, based on multiple forms of sociability. Around them circle prejudices and myths that point in dif
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 23/06/2009
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8. A sorte é cega: Uma instalação performática / Luck is blind
This text is about a reflection concerning poetics and processes of creation, in the field of Creative Processes in Visual Arts, which resulted from the artist author herself, acknowledging many procedures and principles of great relevance in her production, such as:usage of word, game, appropriation, dislocation, transformation, multiplicity, accumulation,r
Publicado em: 2009
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9. Midia e cultura: Machinima, produto da contemporaneidade / Media and culture: Machinima
This research investigates a new type of digital media: Machinima (the combining machine and animation), a new way of making films within a real-time virtual environment. Also, Machinima can be thought as a new product, which was born in the hybrid systems, providing new poetics and converging to the aesthetics of interactivity, incorporation and imm
Publicado em: 2009
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10. Photo quite graphy : the event through school photographs / Foto quase grafias : o acontecimento por fotografias de escolas
The thoughts of this study are interpolated with photographs of everyday school scenes, produced by educators, as well as with sayings around these images in courses on photography language and the education that I performed between 2003 and 2006. From these encounters with people, with their photographs and readings, the advent of restlessness: what lies in
Publicado em: 2008