Development Of Digital Games
Mostrando 13-19 de 19 artigos, teses e dissertações.
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13. Conception and accomplishment of a computational model of interactive games in the context of collaborative learning. / Concepção e realização de um modelo computacional de jogos interativos no contexto da aprendizagem colaborativa
For a long time, games were associated to entertainment activities, limited to recreation. The electronic games have as pioneer Willy Higinbotham, a physicist from Brookhaven National Laboratories that created in 1958 a simple game of tennis that was implemented in an oscilloscope. Since then, some failures occurred in the acceptance of such products. Howeve
Publicado em: 2008
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14. A Comunicação Mediada por Interfaces Digitais: a interação humana com os jogos digitais em celulares.
This work is an exploratory study on entertainment messages processing. The objective of this work was to test a model of message processing dedicated to understand digital games. In order to accomplish the objective an extensive research on the observational techniques was conducted in order to analyze the final users reaction upon software and different ki
Publicado em: 2007
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15. Jogo como elemento da cultura: aspectos contemporâneos e as modificações na experiência do jogar
Starting from the principle that are in the game and for the game that the civilization appears and develops (Huizinga, 2004), this thesis tries to understand and to reflect on the game as element of the culture, as well as identifying the formal characteristics of the game itself. The objective of this thesis is to think the presence and the consequences of
Publicado em: 2007
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16. SharpLudus: improving game development experience through software factories and domainspecific languages / SharpLudus: improving game development experience through software factories and domainspecific languages
Digital games are one of the most profitable industries in the world, being a match even for the movie and music industries. However, software development industrialization, an upcoming tendency entailed by the exponential growth of the total global demand for software, will present many new challenges to game development. Studies reveal that there is eviden
Publicado em: 2006
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17. Analyzes of the interactive structures of multiplayer games: case Counter-Strike / Análise das estruturas interativas em jogos multiplayer: caso Counter-Strike
The present inquiry presents a proposal of analyzes of the interactive structures in games carried through in digital environments and its possible reuse in new communication processes in cooperation with the computer sciences and the hypermedia. It currently analyzes the processes of authoring of games of the historical, conceptual point of view and the per
Publicado em: 2005
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18. Performance da resistencia muscular de membros inferiores em praticantes da modalidade esportiva voleibol, atraves do salto vertical
The scientifics research on sport, including their many forms, have been recognized as Sport Science, where the interaction between many areas is necessary to obtain a greater efficiency on practice and training of different sportive modalities. The sportive practice has different objectives, which begins since the search of health until the development of a
Publicado em: 1999
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19. Jogos infantis da cultura : uma avaliação da educação fisica escolar na 1a. fase do 1o. grau
The development of Physical Education during the first phase of the Elementary School needs a more accurate analysis. It is necessary to thing more carefully about the physical activities that have been proposed for the children in this phase since emphasis has been put for older children that are attending second phase of the Elementary School. The lack of
Publicado em: 1994