Design Artifacts
Mostrando 13-24 de 44 artigos, teses e dissertações.
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13. Formal verification of fair exchange protocols using the strand spaces method / Verificação formal de protocolos de trocas justas utilizando o metodo de espaços de fitas
Fair exchange protocols were first proposed as a solution to the problem of exchanging digital items, between two or more entities, without forcing them to trust each other. The popularization of the internet resulted in an increasing amount of lay users, which constantly participate in exchange transactions, such as electronic commerce (ecommerce), internet
Publicado em: 2009
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14. Design and culture in global products: semiotics as the converging point. / Design e Cultura em produtos globais: a SemiÃtica como ponto de convegÃncia.
Design is strongly present in all aspects of human beings lives. Its demonstration in objects allows individuals to define themselves as social groups, to communicate with others and experience the world. The relationship between individuals and products, which in this case are using objects, is more complex than being merely material and economic issues. Th
Publicado em: 2008
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15. BRANDS THAT PEOPLE LOVE: A STUDY ABOUT THE EMOTIONAL RELATIONSHIP OF PEOPLE WITH BRANDS / MARCAS QUE MARCAM: UM ESTUDO SOBRE A RELAÇÃO EMOCIONAL DAS PESSOAS COM AS MARCAS
This is a study of brands that was carried out from a Design and Emotion point of view which has as focal point the context in which the brands are used and the reasons for which some brands become dear to us. Its objective is to investigate the experiences the brands create, the feelings they evoke and the social relations they promote. It was from the gath
Publicado em: 2008
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16. Uma investigação sobre paradigmas tecnológicos e abordagens pedagógicas dos tutores inteligentes nos sistemas de ensino-aprendizagem
This research work has as its starting point the conjecture posed by Oliveira regarding a possible technicist reflux yielded by the dissemination of new information and communication technologies (ICTs) over varying extents (political, economical, scientific etc.), highlighting its incidence on the implementation of its resources in the domain of the methods
Publicado em: 2008
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17. Application generation for aspect oriented product lines with Captor-AO tool / Geração de aplicações para linhas de produtos orientadas a aspectos com apoio da ferramenta Captor-AO
A Software Product Line (SPL) consists of a set of software systems that share common features and fulfill the specific requirements of a particular domain. In order to make the products instantiation process faster and less prone to errors, the project of a SPL can adopt the utilization of application generators, which can can automatically generate the SPL
Publicado em: 2008
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18. Improving traceability in agent oriented development
Requirements engineering has argued that in order to successfully develop complex software systems, it is necessary to support the modeling process with traceability mechanisms and tools. Requirement Traceability refers to the ability to ensure continued alignment between stakeholdersâ requirements and various outputs of the systems development process. A r
Publicado em: 2008
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19. Design vernacular urbano: a produção de artefatos populares em São Paulo como estratégia de comunicação e inserção social
This research intends to investigate the Urban Vernacular Design, and the relations established taking it as a starting point, with socity and culture. We understand that: Urban Vernacular Design is a denomination given to popular artifacts created by an individual or a community in order to attend to its basic, concrete needs in the struggle for survival. T
Publicado em: 2007
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20. PeripatÃcnica: uma tÃcnica para avaliaÃÃo estÃtica em design
Esta pesquisa apresenta uma proposta de avaliaÃÃo estÃtica de artefatos visando se inserir como ferramenta para a Metodologia de Design. Dentro dessa metodologia nossa proposta se coloca numa etapa muito especÃfica, a fase da avaliaÃÃo de alternativas, que nos parece ser a fase menos contemplada com pesquisas na Ãrea. Tal proposta de avaliaÃÃo toma
Publicado em: 2007
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21. DimensÃes Culturais em Desgin de InteraÃÃo - ReflexÃes sobre as prÃticas de design de artefatos digitais
Esta dissertaÃÃo propÃe-se a discutir as perspectivas de desenvolvimento de artefatos digitais, em suas prÃticas e teorias, enfatizando a necessidade de observaÃÃo dos aspectos culturais e sociais envolvidos nas prÃticas de designers, engenheiros e outros profissionais diretamente ligados ao desenvolvimento desses artefatos. No contexto da modernidade
Publicado em: 2007
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22. Design and development of a multichannel biotelemetry system for ECG, EEG and EMG signal acquisition / Projeto e desenvolvimento de um sistema multicanal de biotelemetria para detecÃÃo de sinais ECG, EEG e EMG
The application of new techniques for data acquisition, processing and analysis of bioelectrical signals has contributed to the improvement of physiological monitoring. However, in some circumstances, it is necessary to record those data during complex activities, such as running and jumping. Conventional monitoring relies on devices that require a set of ca
Publicado em: 2007
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23. Separating crosscutting concerns in agent oriented detailed design: the social patterns case
Although agent-oriented software engineering is quite recent, this new paradigm has been successfully used in industrial applications, such as telecommunications and e-commerce. Among the several issues required for the consolidation of this new paradigm, we highlight the need for suitable methodologies, notations and tools to support agentoriented software
Publicado em: 2007
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24. COMUNIHC-ES: FERRAMENTA DE APOIO À COMUNICAÇÃO ENTRE PROFISSIONAIS DE IHC E ENGENHEIROS DE SOFTWARE / COMUNIHC-ES: AN HCI TOOL TO SUPPORT THE COMMUNICATION BETWEEN HCI PROFESSIONALS AND SOFTWARE ENGINEERS
Developing interactive systems involves professionals from many areas of expertise, including HCI (Human-Computer Interaction) and Software Engineering (SE), each one with specific focus and goals. HCI focuses, generally, on understanding the users` characteristics, needs and objectives, their work environment and the tasks they need or want to perform using
Publicado em: 2007