Visualization Environments
Mostrando 1-12 de 39 artigos, teses e dissertações.
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1. MECANISMO DE EVOLUÇÃO DE HIDROGÊNIO DURANTE A CORROSÃO DA LIGA 2198-T8 EM MEIO CONTENDO CLORETO: UMA ABORDAGEM ELETROQUÍMICA
Corrosion is still one of the most serious and frequent problems in industries. The phenomena involved in the corrosion mechanism of Al-alloys may be explained by formation of galvanic cells between the metal matrix and heterogeneities, such as precipitates, intermetallic phases leading to potential differences and electrochemical reactions. In the cathodic
Quím. Nova. Publicado em: 2020-09
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2. AD-SISCOLO: a decision-support tool to aid the management of a cervical cancer screening program
AbstractIntroduction: This paper aims to develop a data warehouse (AD-SISCOLO) in order to support the management of the cervical cancer screening program in the municipality of Rio de Janeiro/Brazil. As a part of the management process, the program managers of the municipality perform tedious manual work in order to calculate a series of performance indicat
Res. Biomed. Eng.. Publicado em: 15/02/2018
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3. Efficient medical image access in diagnostic environments with limited resources
Abstract Introduction A medical application running outside the workstation environment has to deal with several constraints, such as reduced available memory and low network bandwidth. The aim of this paper is to present an approach to optimize the data flow for fast image transfer and visualization on mobile devices and remote stationary devices. Methods
Res. Biomed. Eng.. Publicado em: 12/01/2017
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4. Mobile Augmented Reality enhances indoor navigation for wheelchair users
Introduction: Individuals with mobility impairments associated with lower limb disabilities often face enormous challenges to participate in routine activities and to move around various environments. For many, the use of wheelchairs is paramount to provide mobility and social inclusion. Nevertheless, they still face a number of challenges to properly functi
Res. Biomed. Eng.. Publicado em: 24/05/2016
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5. Mapeamento Bayesiano de múltiplos caracteres: efeitos pleiotrópicos no estudo da herança dos componentes da produção em milho / Bayesian mapping of multiple traits: pleiotropic effects in studying the inheritance of yield components in maize
Pleiotropy has played an important role in understanding quantitative traits. However, the extensiveness of this effect in the genome and its consequences for plant improvement have not been fully elucidated. The aim of this study was to identify pleiotropic quantitative trait loci (QTL) in maize using Bayesian multiple interval mapping. Additionally, we sou
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 09/01/2012
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6. TÉCNICAS DE NAVEGAÇÃO 3D USANDO O CUBO DE DISTÂNCIAS / 3D NAVIGATION TECHNIQUES USING THE CUBE MAP
The use of 3D viewers is becoming common in several activities. The appearance of new technologies, with the resulting increase in processing power, made possible the creation of larger and richer 3D virtual environments. However, the navigation in 3D environments, especially the multiscale ones, is still a problem for many users. The goal of this work is to
Publicado em: 2010
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7. Development of a discrete event simulation Kernel for manufacturing systems with 3D visualization / Desenvolvimento de um núcleo de simulador de eventos discretos para sistemas de manufatura com visualização 3D
The need of knowledge and control of the manufacturing environment is continuously growing. Over the last century and the beginning of this, several tools and procedures were designed in order meet those necessities. Among them, simulation is a decision support tool widely used, mainly in the manufacturing industry. Virtual reality can be used in those simul
Publicado em: 2010
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8. Ambiente de simulação visual interativa / A visual interactive simulation environment"
Ao longo dos anos houve um aumento considerável da complexidade das simulações o que tem motivado intensa pesquisa com o intuito de possibilitar uma analise mais adequada e efetiva dos dados gerados pelas mesmas. A elaboração de modelos bem como sua verificação e validação também são alvos passíveis de aprimoramento, podendo levar ao desenvolvime
Publicado em: 2010
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9. Outdoor mapping using mobile robots / Mapeamento de ambientes externos utilizando robôs móveis
Autonomous mobile robotics is a recent research area that focus on the construction of mechanisms capable of executing tasks without a human control. In general, mobile robotics deals with three fundamental problems: environment mapping, robot localization and navigation. Without these elements, the robot hardly could move autonomously from a place to anothe
Publicado em: 2010
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10. The visual dimension and the web environment design influenced by user s participation / A dimensão visual e o design dos ambientes na web sob influência da participação dos usuários
Ahead of the digital environments expansion which follows the principles of the web 2.0, one can notice a growing opening on the users participation that can be seen from the social interaction channels, production and shared management of the digital content. The proposal of this research is to reflect on how this scenario of participation is forging and st
Publicado em: 2009
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11. MVC-RA: multiple views on coordinates environments up to reality / MVC-RA: múltiplas visões coordenadas em ambientes de realidade aumentada
This work aims to apply the characteristics of an augmented reality environment such as easy and intuitive interaction and large visualization space to the implementation, interaction and visualization of multiple coordinated data views. Multiple data views provide the user a better data analysis on different aspects. The coordination among multiple views re
Publicado em: 2008
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12. A methodology for development augmented reality applications using mobile phones and sensors devices. / Uma metodologia para o desenvolvimento de aplicações de realidade aumentada em telefones celulares utilizando dispositivos sensores.
Handheld Augmented Reality or Handheld AR is the implementation of Augmented Reality (AR) systems into handheld devices. Handheld AR applications use the handheld devices camera to recognize markers (inserted into the environment). This process enables data entry into AR system. The response generated for these applications are presented as virtual images (3
Publicado em: 2008