Desktop Virtual Reality
Mostrando 1-6 de 6 artigos, teses e dissertações.
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1. TIARI: Uma Interface para Entrada de Texto em Sistemas de Realidade Aumentada
Augmented Reality interfaces overlap virtual information in a real world scene, augmenting the userâs reality by interacting with virtual and real objects. To make this interaction possible, lots of interfaces were developed trying to make this interaction simple, efficient and intuitive. Some Augmented Reality applications need text input and interfaces li
Publicado em: 2007
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2. IMPLEMENTAÇÃO DE UM DISPOSITIVO DE RASTREAMENTO ÓPTICO COM 6 GRAUS DE LIBERDADE PARA INTERAÇÃO COM APLICAÇÕES DE REALIDADE VIRTUAL / IMPLEMENTATION OF AN OPTICAL TRACKING DEVICE WITH 6 DEGREES OF FREEDOM FOR INTERACTING WITH VIRTUAL REALITY APPLICATIONS
Tracking systems are a fundamental technology in virtual reality systems. They provide a continuous detection of the position and orientation of markers or specific objects that the user employs to interact with the system. One of the technologies most commonly used to implement these types of systems is the optical tracking, which allows the users to have m
Publicado em: 2005
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3. ITRANS: simulador de trÃnsito 3D / ITRANS: simulador de trÃnsito 3D
O planejamento de trÃfego urbano tem um papel fundamental na sociedade atual, pois permite um melhor aproveitamento das vias de trÃfego e otimiza o fluxo de veÃculos e pedestres. Este planejamento tambÃm reduz engarrafamentos, perÃodos de viagem e poluiÃÃo, ajudando nÃo sà a economia, mas a populaÃÃo, atravÃs da garantia de uma melhor qualidade d
Publicado em: 2005
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4. Desktop virtual reality in the enhancement of digital elevation models
The topographic representation of a terrain may be modeled through a digital elevation model. They may contain several errors, which cause uncertainty about the reliability of the data. Realiable use of elevation data requires that uncertainty be identified and removed. However, a critical problem is the fact that these errors can be caused by many different
Publicado em: 2004
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5. Projeto de um modelador 3D colaborativo baseado no padrão emergente MPEG-4 MU.
In the last years we have been experiencing advances in networking technologies as well as computer graphics and display technology. As a consequence, a lot of Collaborative Virtual Environments have emerged thanks to the increasing computation capabilities of desktop computers as well as the enormous growth in network bandwidth and the ubiquity of the Inter
Publicado em: 2003
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6. Motor rehabilitation using virtual reality
Virtual Reality (VR) provides a unique medium suited to the achievement of several requirements for effective rehabilitation intervention. Specifically, therapy can be provided within a functional, purposeful and motivating context. Many VR applications present opportunities for individuals to participate in experiences, which are engaging and rewarding. In
BioMed Central.