Simulação do gerenciamento de projetos: uma ferramenta de ensino e aprendizado. / Project management simulation: a tool for experiential learning.

AUTOR(ES)
DATA DE PUBLICAÇÃO

2008

RESUMO

In recent years we have seen the growth of Project Management best practices and techniques used as an effort to achieve project goals resumed as the release its deliverables on time and on budget with the specified quality. Due to the success reported by the practicioners in real situations, there has been an increasing demand for professionals with Knowledge and skills on such project management practices and techniques. As a consequence, to supply this increasing demand, there is a strong need to prepare new professionals. Courses and certification processes have been the answer to this demand, but their methods almost rely upon project management theories. In this context, the computer simulation emerges as a training tool to be used to offer the trainees a practical experience without the real life risks. Used as a business game, its goal is the practice of already learned theory. The purpose of this text is to present the work done on the simulation software development including the literature review as a background, the elicitation of software requirements, the definition and adoption of models and data structure used. Also, the Simulator characteristics, functionalities and resources are presented and described, using an application developed to test the software. This text main contribution is the documentation of many concepts and models used to build tte simulation software, as well as the working software itself. At the end, conclusions are pointed out and further work are recommended.

ASSUNTO(S)

simulação project management gestão de projetos simulation experiential learning aprendizado experiencial

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