Estudo e desenvolvimento de ambientes de aprendizado colaborativo a distancia para o contexto da educação inclusiva

AUTOR(ES)
DATA DE PUBLICAÇÃO

2000

RESUMO

Several media enable the process of communication, through for example the writing, the sound, the image or the computer. Computers, allied to the Internet, have the potential of mediating the communication, enhancing the access to the information and the collaboration among people. The collaborative learning begins to be more and more accessible to everyone due to the popularization of the Internet. Thus, people geographically distant can share knowledge and goals, obtain information on subjects of interest, interact in groups to construct new knowledge and to accomplish collaborative activities This work involves the study and the design of interfaces to allow synchronous collaboration among students, through the Internet, based on principles of Human-Computer Interaction, CSCL (Computer Supported Collaborative Learning) and the educational inclusion The context for this work was the Caleidoscópio: a project grounded on the educational inclusion, on which we idealized the proposed learning environment. The Desenho-Mania built based on the tool Papo-Mania a chat developed with the aim of faciliting the communication. The design process of Papo-Mania, centered in user s participation, is considered an essencial part of the work and the basis for creation of Desenho-Mania. The data resulted from observing the use of Papo-Mania by Down Syndrome students, were the foundations for the design of a new tool having the same communication characteristics with the addition of enabling collaborative work. Papo-Mania is a chat, developed with the aim of facilitating the children s communication, includes the Papo-Mania and adds to it new functionalities, that allow the students, to participate in collaborative activities using resources as voting, drawing, sorting, writing and cooperating to the execution of the goal initially established by the group The results of the activities are stored automatically in web pages at the end of each session and they represent the memory of the group for the activity. The results obtained with this work encourage the continuation, looking for new functionalities that could be added to computer environments that facilitate the communication, expression and students growth, including children with special educational needs

ASSUNTO(S)

interfaces (computador) interação homem-maquina

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