Virtual Environments For Collaboration
Mostrando 1-9 de 9 artigos, teses e dissertações.
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1. A Teoria de redes sociais utilizada para avaliação das colaborações em ambientes virtuais de ensino à distância / The theory of social networks used for evaluation of collaborations in virtual environments for distance learning
This dissertation presents a case study using the theory and technology of social networks for evaluation of the collaboration in forums of a virtual learning environment. Similarly for present education, interactions in virtual environments of education are important and should be considered an variable in the process of knowledge generation. Thus, uses of
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 24/03/2010
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2. Allan Kaprow, performance e colaboração : estrategias para abraçar a vida como potencia criativa / Allan Kaprow, performance and collaboration : strategies to embrace the life as a creative power
Allan Kaprow was an American artist who stood out in the foundation of contemporary art by the pioneering exploration of happenings as an artistic expression. This study examine his work from the standpoint of the inclusion of the another - the spectator, the viewer, the participant, the collaborator the development of his work, which determines the direc
Publicado em: 2009
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3. i-collaboration: um modelo de colaboraÃÃo inteligente personalizada para ambientes de EAD
Although there is an ever increasing offer of virtual learning environments in the market, little has been done to motivate students to use them. As a matter of fact, the available virtual learning environments have presented the same basic functionalities over the years, which has led to a general feeling of isolation. Moreover, users do not feel cared for,
Publicado em: 2008
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4. A dinâmica caleidoscópica do processo de aprendizagem coloborativa no contexto virtual:: um estudo na perspectiva da complexidade/caos
In recent years there has been significant amoung of research guided by completxity and chaos theories in the area of Applied linguistics (Larsen-Freeman, 1997; Paiva, 2005; van Lier, 2004, Lantolf, 2006, Cameron and Deignan, 2006, among others). The ideas of complexity/chaos consider the inter-relation of agents in a complex system is dynamic, non-linear, o
Publicado em: 2008
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5. CUICA - uma ferramenta para suportar a convergência da TV digital com a WEB através da criação de conteúdo digital
A collaborative virtual environment can be dened as a single virtual reality space hared by multiple participants connected from diferent hosts. However, most collaborative existing systems restrict the communication among the participants to text messages or audio communication. The natural means of human communication are richer than this. Other efects of
Publicado em: 2007
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6. Letramento digital contextualizado : uma experiÃncia na formaÃÃo continuada de professores
In the context of new technologies used in educational environments, our research has proposed the investigation of a course for the digital literacy of EFL English teachers. It was a course module added to the in-service program English for All Pro, which has been attended by public school teachers from the state of Minas Gerais. At first, we supposed that,
Publicado em: 2007
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7. Construção, uso e disseminação da informação em grupos de pesquisa por meio de ambientes virtuais de colaboração.
The computers and the Internet in the universities and organisms of research have been shown as an element with potential for the dynamization of the construction, use and dissemination of the information for the collaborative work of the research groups. However, it is not evident the use of specialized information systems for support this modality of work.
Publicado em: 2006
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8. Design de componentes educacionais sÃncronos
Computer Supported Collaborative Learning has become a teachinglearning paradigm. It deals with different concepts of learning and group interaction. Synchronous collaborative environments aim at facilitating the construction of knowledge and the development of skills among the participants of a group. Synchronous learning components (also called groupware)
Publicado em: 2005
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9. Projeto de um modelador 3D colaborativo baseado no padrão emergente MPEG-4 MU.
In the last years we have been experiencing advances in networking technologies as well as computer graphics and display technology. As a consequence, a lot of Collaborative Virtual Environments have emerged thanks to the increasing computation capabilities of desktop computers as well as the enormous growth in network bandwidth and the ubiquity of the Inter
Publicado em: 2003