Usability Test
Mostrando 1-12 de 20 artigos, teses e dissertações.
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1. Development and evaluation of an application for syphilis control
RESUMO Objetivo: desenvolver e avaliar um aplicativo para o controle da sífilis em gestantes. Método: pesquisa metodológica desenvolvida no período de março a novembro de 2016, em duas fases: levantamento bibliográfico dos anos de 2012 a 2016 nas bases de dados PubMed, CAPES e Scopus e desenvolvimento do aplicativo. Participaram do teste de usabilida
Rev. Bras. Enferm.. Publicado em: 16/09/2019
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2. Construção de serious games para adolescentes com diabetes mellitus tipo 1
Resumo Objetivo Construir serious games educativo para adolescentes com diabetes mellitus tipo 1. Métodos Pesquisa metodológica, fundamentado no design centrado no usuário e efetivado em três etapas: revisão de literatura e envolvimento dos sujeitos; concepção e produção do protótipo; avaliação da usabilidade. Resultados a produção do ser
Acta paul. enferm.. Publicado em: 12/08/2019
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3. AACVOX: mobile application for augmentative alternative communication to help people with speech disorder and motor impairment
AbstractIntroduction: Communication is a fundamental element for the development of human beings, promoting their coexistence in society. However, changes in muscle tone, associated with cerebral palsy (CP), among other conditions, cause phono-articulatory dysfunctions hindering speech capabilities. Although there are resources for augmentative and alternat
Res. Biomed. Eng.. Publicado em: 2018-06
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4. Distance learning for training business game tutors
Abstract This work is the result of research that proposes the incorporation of Distance Learning into a Business Game as a strategy to enhance tutor training, considering entrepreneurship difficulties faced by public school teachers. Part of the problem could be attributed to subject type, because, in general, it is not common to find entrepreneurship on sc
Prod.. Publicado em: 24/07/2017
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5. The usefulness of user testing methods in identifying problems on university websites
This paper aims to investigate the usefulness of three user testing methods (observation, and using both quantitative and qualitative data from a post-test questionnaire) in terms of their ability or inability to find specific usability problems on university websites. The results showed that observation was the best method, compared to the other two, in ide
JISTEM J.Inf.Syst. Technol. Manag.. Publicado em: 2014-05
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6. Bibliotecas Digitais: modelo metodológico para avaliação de usabilidade
It aims to analyze and develop methodology for evaluation of digital libraries with a focus on usability. This study discusses aspects of the evaluation of digital libraries, considered as information devices that assist in the democratization of information mediated by technologies. Such libraries can be understood as environments for organization, storage,
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 03/05/2012
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7. Desenvolvimento e avaliação de um software de controle de atendimentos e apoio à decisão, para diagnóstico diferencial de disfunções do trato urinário inferior, baseado em lógica fuzzy / Development and evaluation of a software control and decision support calls for differential diagnosis lower urinary tract dysfunction, based on fuzzy logic
Introduction: The use of informatics tools is seen as a facilitator of the process of compiling, recording and analyzing data. Competence of nurses, the Nursing Process helps provide individualized care to the patient. In addition, the use of expert systems, decision support can help general practitioners or without experience in the area to determine the di
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 01/07/2011
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8. Avaliação de usabilidade em bibliotecas digitais: um estudo de caso
The digital libraries aim to make available information to their users in a faster and easier way. In these libraries, the interactions of users with the collections is carried out by means of their interfaces. Bearing in mind the importance of the role performed by these interfaces, that is, as a link between user and system, this study proposes a case stud
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 27/04/2011
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9. Study on the usability evaluation of prosthetic leg products based on ergonomics
The prosthetic leg (PL) is a typical human-machine system in which the dynamic interaction between the human body and PL (machine) determines a high requirement of ergonomics design for PL and consequently needs to consider an indicator of usability indicating the performance of gait biomechanics. How to evaluate the indexes of usability for PL products is c
Journal of the Brazilian Society of Mechanical Sciences and Engineering. Publicado em: 2011-09
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10. Um modelo de aferição de usabilidade de diferentes personas em ambientes virtuais de aprendizagem no contexto da educação a distância a partir de um estudo de caso do sistema UAB/UFAL. / Virtual learning environments usability assessment model of different personas a+ e-learning - UAB/UFAL case study.
This research presents a Model to analyze the usability of learning management systems in distance learning through the case study of Moodle UAB/UFAL. This environment is the student virtual classroom where they obtain the materials, execute tasks, and interact with classroom mates, tutors, and teachers and also is evaluated. The usability assessment and imp
Publicado em: 2011
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11. A case study on testing CMM uncertainty simulation software (VCMM)
Virtual Coordinate Measuring Machines (VCMMs) are software packages aimed at providing uncertainty estimates for tridimensional measurements. Since they deal with metrology data to derive uncertainty estimates, which are to be used for making decisions related to product quality, they must be evaluated. Although there are international standards to deal with
Journal of the Brazilian Society of Mechanical Sciences and Engineering. Publicado em: 2010-03
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12. Using eye tracking to evaluate the user experience upon interactive television applications. / Uso de rastreamento do olhar na avaliação da experiência do tele-usuário de aplicações de TV interativa.
The introduction of digital terrestrial TV in Brazil allows users of free TV, the main source of information and entertainment in the country, to have access to services offered by Interactive TV (TVi). These users, who constitute a large and heterogeneous population, composed of individuals of varying degrees of education, age and knowledge of computers, wi
Publicado em: 2009