2011-12

Constant Boundary Elements on graphics hardware: a GPU-CPU complementary implementation

Numerical simulation of engineering problems has reached such a large scale that the use of a parallel computing approach is required to obtain solutions within a reasonable time. Recent efforts have been made to implement these large scale computational tasks on general-purpose programmable graphics hardware (GPGPU). The Graphics Processing Unit (GPU) is specially well-suited to address problems that can be formulated in form of data-parallel computations with high arithmetic intensity. This work addresses the implementation of the direct version of the Boundary Element Method (DBEM) on a com...

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