Synchronous Collaboration
Mostrando 1-11 de 11 artigos, teses e dissertações.
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1. SERVIÇO DE COLABORAÇÃO PARA A ARQUITETURA CLINICSPACE / COLLABORATION SERVICE TO CLINICSPACE ARCHITETURE
Ubiquitous Computing or Pervasive Computing is a new paradigm that aims to provide information and communication technology accessible anywhere, by anyone, available anytime, where computational resources should be integrated into the physical environment in a transparent manner. One of the areas of research on pervasive computing infrastructure is related t
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 18/07/2011
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2. Multi-SincronizaÃÃo em menssage sequence charts
Message Sequence Charts (MSC) is a visual trace language, extensively used in academy and industry, to describe the communication behavior of system components and their environment. The MSC syntax and semantics are now a standard defined by the International Telecommunication Union (ITU). The motivation for this work has originated from an eort to model sce
Publicado em: 2008
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3. Autoria e colaboração criativa no projeto arquitetônico
This work is about the changes in the architectural practice caused by the transformation on authorship and the development of new information technologies. Other factors such as spatial and temporal concentration and its effects on collaboration are used as material for a comparative study between two types of architectural design studios at the architectur
Publicado em: 2007
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4. A MIDDLEWARE AND AN APPLICATION FOR COLLABORATIVE PRESENTATION SHARING ON HANDHELDS / UM MIDDLEWARE E APLICATIVO PARA APRESENTAÇÃO COLABORATIVA PARA DISPOSITIVOS MÓVEIS
A atual evolução dos dispositivos computacionais móveis e a crescente ubiqüidade de redes sem fio possibilitam o desenvolvimento de serviços e aplicativos para colaboração entre usuários móveis nos mais variados ambientes como em domicílios, lugares públicos, universidades, empresas, entre outros. Em uma sala de aula, acredita-se que o uso de disp
Publicado em: 2007
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5. A SERVICE FOR MATCHMAKING OF LOCATION-DEPENDENT INTERESTS / UM SERVIÇO DE MATCHMAKING DE INTERESSES DEPENDENTES DE LOCALIZAÇÃO
This work presents a matchmaking service (MMS) to enable meetings among co-localized people sharing similar interests. To make possible meetings and collaborations, the MMS analyses profiles of co- localized users using mobile devices, and indicates which users have a high degree of similarity among their profiles. The profiles are described using ontologies
Publicado em: 2005
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6. Design de componentes educacionais sÃncronos
Computer Supported Collaborative Learning has become a teachinglearning paradigm. It deals with different concepts of learning and group interaction. Synchronous collaborative environments aim at facilitating the construction of knowledge and the development of skills among the participants of a group. Synchronous learning components (also called groupware)
Publicado em: 2005
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7. Design de ferramentas de comunicação para colaboração em ambientes de educação a distancia
Looking at the development history of the computational environments that support Distance Education (EaD), communication tools were firstly constructed without considering the original proposal of its implementations and users interfaces. Consequently, the offering of online courses in different areas reveals the difficulties that users have to accomplish d
Publicado em: 2005
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8. Negociações em chats educacionais
This dissertation aims at checking how negotiation on educational chats works through students and teachers discourses while participants of an on-line course intended for English teachers of State schools, under the Teachers links program a PUC/SP and English Culture Association/SP partnership - in order to verify the structures of on-line negotiation in le
Publicado em: 2004
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9. Projeto de um modelador 3D colaborativo baseado no padrão emergente MPEG-4 MU.
In the last years we have been experiencing advances in networking technologies as well as computer graphics and display technology. As a consequence, a lot of Collaborative Virtual Environments have emerged thanks to the increasing computation capabilities of desktop computers as well as the enormous growth in network bandwidth and the ubiquity of the Inter
Publicado em: 2003
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10. Optimistic replication in Pharos, a collaborative application on the web
Pharos is a collaborative application which enables users to share document annotations. Annotations of a same subject are stored altogether in channels, and channels are replicated to improve performance. What characterises data replication in a collaborative application like Pharos is the way users see data. If, for instance, mutual consistency is required
Journal of the Brazilian Computer Society. Publicado em: 2002-11
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11. Estudo e desenvolvimento de ambientes de aprendizado colaborativo a distancia para o contexto da educação inclusiva
Several media enable the process of communication, through for example the writing, the sound, the image or the computer. Computers, allied to the Internet, have the potential of mediating the communication, enhancing the access to the information and the collaboration among people. The collaborative learning begins to be more and more accessible to everyone
Publicado em: 2000