Pedagogical Game
Mostrando 1-12 de 36 artigos, teses e dissertações.
-
1. Elaboração Conceitual por meio da Criação Colaborativa e Coletiva de Jogos Digitais na Perspectiva da Educação Inclusiva
RESUMO: Este artigo examina a elaboração de conceitos em crianças com e sem deficiências em atividades de criação de jogos digitais. O estudo apresenta o uso da tecnologia em uma abordagem pedagógica sustentada nas teorias de Vigotski relacionadas à elaboração conceitual, à imaginação e à criatividade na infância e nos estudos em design de jog
Rev. bras. educ. espec.. Publicado em: 25/11/2019
-
2. Nonlinear Pedagogy and the implications for teaching and training in table tennis
Abstract Aim: It is to propose a game-based and player-centred approach to teaching table tennis using nonlinear pedagogy insights. Methods: This is an essay which offers a well-reasoned articulated nonlinear pedagogy perspective on coaching and teaching table tennis issues Results: It offers the description of a propose based on a player-centred and game
Motriz: rev. educ. fis.. Publicado em: 13/06/2019
-
3. Teaching handball to players under-12: the perspective of Brazilian coaches
Abstract AIMS To reveal the pedagogical principles adopted by Brazilian coaches in teaching handball to the under-12 teams (U-12). METHODS The sample included six coaches with extensive coaching experience, whose reports were collected through semi-structured interviews. The data were treated and analyzed according to the Collective Subject Discourse (CSD)
Motriz: rev. educ. fis.. Publicado em: 08/01/2018
-
4. Aprendizaje Basado en Juegos Digitales en Niños con TDAH: un Estudio de Caso en la Enseñanza de Estadística para Estudiantes de Cuarto Grado en Colombia
The current situation of technological innovation in education introduces a new insight into digital games, highlighting their pedagogical value. Considering this panorama, we propose digital game based learning, more specifically with massive multiplayer online games, as a favorable setting to enhance performance by children with ADHD (Attention-Deficit Hyp
Rev. bras. educ. espec.. Publicado em: 2015-03
-
5. A cidade e o governo dos homens: sobre o lastro educacional da urbanidade contemporânea / The city and the government of men: on the education foundations of contemporary urbanity
The present study aims at analysing the discursive correlation between contemporary city life and education, starting from one kind of problematization founded on Michel Foucaults thought. More specifically, Foulcautian theories on representation, truth, history and genealogy were mobilized so as to serve as a basis for the investigation procedures addressed
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 27/07/2012
-
6. O jogo discursivo da inclusão : práticas avaliativas de in/exclusão na matemática escolar
This thesis aims at analyzing Mathematics teachers¿ evaluation practices, in an attempt to understand the constitutive rules of discursive game of inclusion working in these practices. To do so, I made a research inspired by Foucault, using analytical tools such as norm/normalization, governmentality and inclusion and exclusion - in /exclusion. I propose th
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 2012
-
7. Jogo do strip quizz: análise dos conteúdos pedagógicos de educação sexual em um quadro do programa televisivo amor &sexo / Strip quizz game: analysis of the pedagogical contents of Sexual Education in a part of the television program Love &Sex
A pesquisa realizou um estudo crítico sobre os conteúdos pedagógicos de educação sexual presentes em um programa televisivo que abordava intencionalmente a temática da sexualidade humana em um canal aberto da televisão brasileira. O material analisado é composto pelos dez episódios do jogo Strip Quizz um quadro de perguntas e respostas com uma atriz
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 20/06/2011
-
8. O ENSINO FUNDAMENTAL NO LIMIAR DE 2010: REPERCUSSÕES DA LEI N. 11.274/2006 NOS SISTEMAS ESTADUAL E MUNICIPAL DE ENSINO DE ERECHIM/RS / THE ELEMENTARY SCHOOL ON THE THRESHOLD OF 2010: REPERCUSSION OF LAW N. 11.274/2006 IN THE SYSTEMS STATE AND MUNICIPAL EDUCATION ERECHIM/RS
This research was developed and presented to the Post-Graduation Program from the Federal University of Santa Maria, linked to the field of School Practices and Public Policies. The study aimed to analyze how the education professionals involved in the state and municipal educational systems in Erechim/RS, understand the consequences of the basic education c
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 18/04/2011
-
9. ROLE-PLAYING GAME AS A PEDAGOGICAL PROPOSAL FOR THE CO-CONSTRUCTION OF STORIES IN THE CONTEXT OF DEAFNESS / O ROLE-PLAYING GAME COMO PROPOSTA PEDAGÓGICA DE CO-CONSTRUÇÃO DE HISTÓRIAS NO CONTEXTO DA SURDEZ
O estudo consiste em mostrar e discutir o desenvolvimento e a implementação de uma proposta pedagógica de co-construção de histórias através do role-playing game (RPG) no contexto terapêutico-fonoaudiológico de letramento de surdos com orientação bilíngue. A pesquisadora, além de experienciar a prática do RPG e de desenvolver uma proposta do jo
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 01/04/2011
-
10. Jogos de empresa: aplicação à gestão da qualidade no ensino superior de química
Business games have become a popular choice of pedagogical technique for teaching in higher education. The objective of a business game is to offer students the opportunity to learn by doing, engaging them in a simulated experience of the real-world. This paper discusses how a business game has been played by undergraduate chemistry students in a Quality Man
Química Nova. Publicado em: 2011
-
11. O jogo "Paraná em questão" na ação docente : para uma aprendizagem significativa no ensino de geografia
From the context of the classroom it was inquired of the possibilities of the education process education of geography by means of the elaboration and application of a game with contents of regional character in a perspective of the meaningful learning. A fondness aimed at to make to arrive until the students chances of learning of playful character to take
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 25/02/2010
-
12. Caixa de brinquedos e brincadeiras: uma aliada na construção de atitude lúdica para a ressignificação da prática pedagógica do movimento na educação infantil / Toy and game box:: an ally in the construction of ludic attitude for the redefinition of movement pedagogical practice in child education
The present work relies on the premise that teacher formation programs should incorporate a ludic dimension likely to be expressed in ludic attitude signals discernable in the pedagogical practice. Ludic attitude is here understood as a behavior manifest through signals that indicate wholeness, presence, flexibility and improvisation, i.e., expressions of su
Publicado em: 2010