Collisions Simulation
Mostrando 1-12 de 25 artigos, teses e dissertações.
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1. Concrete road barriers subjected to impact loads: An overview
Abstract Concrete barriers prevent vehicles from entering the opposite lane and going off the road. An important factor in the design of concrete barriers is impact load, which a vehicle exerts upon collision with a concrete barrier. This study suggests that a height of 813 mm, a base width of 600 mm, and a top width of 240 mm are optimum dimensions for a co
Lat. Am. j. solids struct.. Publicado em: 2015-10
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2. Seismic Performance of Cable-sliding Modular Expansion Joints Subject to Near-fault Ground Motion
AbstractAccording to the research fruits of the diverse damages of bridge in the past, bearings' invalidation is the main reason of the damage of isolated bridges and causes oversized relative displacements between pier and girder. Eventually, it may lead to severe collision of superstructure. It is extremely dangerous when near-fault motion occurs, because
Lat. Am. j. solids struct.. Publicado em: 2015-07
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3. Estudo sobre a identificação de hádrons em câmaras de fotoemulsão / Study about hadron identification in emulsion chambers
This work introduces the importance of photoemulsion chambers that remain in use after decades and still offer many advantages for elementary particle physics. We cite OPERA (Oscillation Project with Emulsion-tRacking Apparatus) detector that is the greatest lead photoemulsion chamber detector ever constructed as an example of its application nowadays (nine
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 16/04/2012
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4. In-flight collision avoidance controller based only on OS4 embedded sensors
The major goal of this research was the development and implementation of a control system able to avoid collisions during the flight for a mini-quadrotor helicopter, based only on its embedded sensors without changing the environment. However, it is important to highlight that the design aspects must be seriously considered in order to overcome hardware lim
J. Braz. Soc. Mech. Sci. & Eng.. Publicado em: 2012-09
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5. Animação e tratamento de colisões de corpos rígidos utilizando análise dinâmica / Animation and treatment of collisions of rigid bodies using dynamic analysis
Os métodos de controle de movimento em animação baseados em Física, e utilizados em Computação Gráfica, tem como objetivo simular o comportamento de objetos de acordo com as leis físicas que governam o mundo virtual adotado. Este trabalho utiliza a dinâmica de corpos rígidos como método de controle de movimento em animação por computador aplicad
Publicado em: 2010
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6. Numerical simulation of secondary flow in pneumatic conveying of solid particles in a horizontal circular pipe
Under certain conditions, a fully developed turbulent flow in a straight pipe may show a secondary flow; for instance, when non-circular cross-section or non-uniform wall roughness around the perimeter of the duct are considered. In horizontal pipe particle-laden gas flow, the non-uniform forcing of the flow by the solids entrained in the gas core may also d
Brazilian Journal of Chemical Engineering. Publicado em: 2009-09
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7. Anomalous diffusion of pions at RHIC
After pointing out the difference between normal and anomalous diffusion, we consider a hadron resonance cascade (HRC) model simulation for particle emission at RHIC and point out that rescattering in an expanding hadron resonance gas leads to a heavy tail in the source distribution. The results are compared to recent PHENIX measurements of the tail of the p
Brazilian Journal of Physics. Publicado em: 2007-09
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8. Open charm tomography of cold and hot nuclear matter
We identify the nuclear effects that modify the cross sections for open heavy flavor production in proton-nucleus and nucleus-nucleus collisions. In p+A reactions, we calculate and resum the coherent nuclear-enhanced power corrections from the final-state parton scattering in the medium. We find that single and double inclusive open charm production can be s
Braz. J. Phys.. Publicado em: 2007-06
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9. GPU-BASED PARTICLE SIMULATION WITH COLLISION HANDLING / SIMULAÇÃO DE PARTÍCULAS BASEADA EM GPU COM TRATAMENTO DE COLISÃO
This work presents a new proposal for the implementation of a GPU-based particle system. The simulation runs entirely on the graphic processor, thus eliminating data transfer between the CPU and the GPU. The proposed system is able to simulate particles with different diameters in confined environments, including support for inter-particle collisions, constr
Publicado em: 2007
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10. FLUID INTERACTIVE ANIMATION BASED ON PARTICLE SYSTEM USING SPH METHOD / ANIMAÇÃO INTERATIVA DE FLUIDO BASEADA EM PARTÍCULAS PELO MÉTODO SPH
This work investigates the use of particle-based system for fluid animation. Based on proposals presented by Müller et al., the goal of this dissertation is to investigate and fully understand the use of a Lagrangian method known as Smoothed Particle Hydrodynamics (SPH) for fluid simulations. A library has been implemented in order to validate the method fo
Publicado em: 2007
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11. Arquitetura híbrida inteligente para navegação autônoma de robôs / Intelligent hybrid architecture for robot autonomous navigation
This project consists in a autonomous navigation system based on modular neuro-fuzzy networks that is able to guide the robot in unknown environments from a initial point to the goal. Initially, the system is not able to navigate, but after a trial and error period and some collisions, it improves in guiding the robot to the goal efficiently. A intelligent h
Publicado em: 2007
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12. Controle inteligente do caminhar de robôs móveis simulados
The main goal of this dissertation is to propose, to test and to evaluate the use of Machine Learning (ML) techniques in the automatic con_guration of the gait control in legged robots. In order to achieve this goal, an extensive research about state-of-the-art techniques was accomplished and they are described in this work. This research allowed the develop
Publicado em: 2007