Cameramovement Prediction
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1. MULTI-RESOLUTION OF OUT-OF-CORE TERRAIN GEOMETRY / MULTI-RESOLUÇÃO DE GEOMETRIA DE TERRENOS ARMAZENADOS EM MEMÓRIA SECUNDÁRIA
The visualization of large terrains is a challenging Computer Graphics issue. The number of polygons required to faithfully represent a terrain`s geometry can be too high for real-time visualization. To solve this problem, a multiresolution algorithm is used to feed the graphics processor only with the most important polygons, without visual quality loss. Th
Publicado em: 2005