Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study
AUTOR(ES)
Graves, Lee
FONTE
BMJ Publishing Group Ltd.
RESUMO
Objective To compare the energy expenditure of adolescents when playing sedentary and new generation active computer games.
ACESSO AO ARTIGO
http://www.pubmedcentral.nih.gov/articlerender.fcgi?artid=2151174Documentos Relacionados
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