Programming Environments
Mostrando 1-12 de 60 artigos, teses e dissertações.
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1. A briefing game for school building design
Resumo O processo de projeto em arquitetura é complexo, à medida que novos requisitos técnicos, sociais, ambientais e econômicos são introduzidos. Este cenário também está presente no projeto de edificações escolares. A qualidade da arquitetura escolar depende de critérios de projeto, conhecimento profissional e feedback de avaliações-pós-ocupa
Pro-Posições. Publicado em: 16/09/2019
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2. Uma arquitetura híbrida aplicada em problemas de aprendizagem por reforço / A hybrid architecture to address reinforcement learning problems
With the evergrowing use of cognitive systems in various applications, it has been created a high expectation and a large demand for machines more and more autonomous, intelligent and creative in real world problem solving. In several cases, the challenges ask for high adaptive and learning capability. This work deals with the concepts of reinforcement learn
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 07/02/2012
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3. Modelo para previsão do florescimento na cultura da soja
Soybean crop have a great economic importance in the world and have a large cultivated area. With the intensification of agriculture and the quest for increased productivity, know the date of occurrence of phenological stages is crucial and allows the management and applications of herbicides, insecticides, fungicides and nutrients at the right time, in addi
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 23/05/2011
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4. VCom : uma abordagem para modelagem de ambientes colaborativos
First generation of web applications was responsible for the popularization of the network and the emergence of the first groups of Internet users. At that time, the web content was little interactive and web sites were limited in the aspects of configuration options and interface of the system. The Users were mere spectators of the actions that took place i
IBICT - Instituto Brasileiro de Informação em Ciência e Tecnologia. Publicado em: 17/01/2011
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5. TEACH-ME: implementation of mobile environments to the teach - learning process
The research project TEACH-ME (Technology, Engineering Calculus and Hewlett-Packard Mobile Environment) presents an educational proposal that seeks to innovate the teaching and learning processes of mathematics, Logic Basic Programming and Management of Information, through the introduction of collaborative working environments, in order to provide the integ
JISTEM - Journal of Information Systems and Technology Management. Publicado em: 2011
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6. Simulação e estudo da plataforma Hadoop MapReduce em ambientes heterogêneos / Simulation and study of the hadoop mapreduce platform on heterogeneous environments
MapReduce é um modelo de programação voltado à computação paralela em larga escala, e ao processamento de grandes volumes de dados. A implementação do modelo, e as suposições feitas em relação ao ambiente sobre o qual será executado, influenciam fortemente no tempo de computação dos jobs submetidos. O Hadoop, uma das implementações mais popu
Publicado em: 2011
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7. Ferramenta para acompanhamento do processo de ensino-aprendizagem de programação de computadores utilizando o método de aprendizagem por competências
The learning of computer programming is fundamental in the formation of a computing professional. However, its learning is difficult and longlife, considering that every day new languages and environments appear in the labor market. In the Computer Science courses, many students have difficulties programming, the activity requires the learning of complex con
Publicado em: 2010
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8. Proposta de solução de problemas de scheduling considerando possibilidade de terceirização usando a técnica de otimização por colônia de formigas
Althought the scheduling-related literature has a high level of diversity, just a small group have been considering the possibility of outsource a set of tasks. During a literature review, only two papers related to this theme were found, both dealing on scheduling projects with outsource possibilities on single-machine environments. Along with this scenario
Publicado em: 2010
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9. Apropiación de conocimiento entre instituciones privadas de educación: transferencia del proyecto cup2 de uniandes a uniminuto
Strategic alliances are critical to generate competitive advantage in organizations. One type of such alliances is knowledge transfer. Knowledge transfer goes beyond transfer between enterprises, involves appropriating and adapting to organizational environment and characteristics, using resources of its own resources and form strategic allied. Beyond a simp
JISTEM - Journal of Information Systems and Technology Management. Publicado em: 2010
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10. Specification of intelligent virtual agents behavior by demonstration / Especificação do comportamento de agentes virtuais inteligentes por demonstração
The possibility to test hypotheses and to experience reality without the expenses and dangers of the "real world" have attracted the attention of professionals to the use of virtual environments. As importantas interacting in realistic environments is dealing with characters that convey a sense of living, "intelligent" beings. The definition of the layer of
Publicado em: 2009
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11. An environment for distributed and parallel object-oriented programming for grid computing. / Um ambiente para programação orientada a objetos distribuídos e paralelos em grades computacionais.
Grid computing is already a reality both in academic and business world. Its use has become popular mainly because of the projects in this area and the advertising of products and software that offer this idea. Nevertheless, environments for development of object-oriented applications in Java for grid infrastructure are still scarce. Some initiatives offer l
Publicado em: 2009
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12. Um roteiro para a criação de programa computacional dedicado à geração de pré-projeto arquitetônico de habitações sociais: realimentação de modelo a partir de avaliações pós-ocupação / A roadmap for the creation of dedicated software the generation of pre-architectural project of social housing: feedback model from Post-Occupancy Evaluations
The possibility of living in environments that have been sized on the basis of anthropometric studies and post-occupancy evaluations (POEs) of the functionality of buildings is the consequence of architectural design processes yet to be consolidated. This technology has enabled greater control over all stages in the construction of buildings, the pre-design
Publicado em: 2009