AN ARCHITECTURE FOR PHOTOREALISTIC IMAGE SYNTHESIS BASED ON MONTE CARLO TECHNIQUES / UMA ARQUITETURA PARA SÍNTESE DE IMAGENS FOTORREALISTAS BASEADA EM TÉCNICAS DE MONTE CARLO

AUTOR(ES)
DATA DE PUBLICAÇÃO

2006

RESUMO

One of the main goals in computer graphics is to create photorealistic images, that is, images indistinguishable from the ones captured by a real camera, or, more ambitiously, images that cause the same sensation on the visual system of an observer looking directly at a scene. Applications include illumination design, architecture, virtual reality and the movie industry. This work presents the architecture of a renderer that solves by Monte Carlo techniques the light transport equation, essentially a geometric optics approximation of Maxwell´s equations. The system is not only a functional renderer but also a framework where we can easily experiment new ideas in photorealistic image synthesis, such as new materials, geometries, acceleration structures and integration techniques.

ASSUNTO(S)

computacao grafica monte carlo fotorrealismo monte carlo computer graphics iluminacao global global illumination photorealism

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